Monday, 16 April 2012

Action Figure Weapon Set

This weapon set was initially created in 3D and then brought through and painted in Photoshop. I enjoyed the creativity of this work as it pushed me to think more realistically at what an action figure would actually be able to hold/construct from household materials being so small.

Environment - Atmosphere & Perspective


This piece focused a lot on perspective and atmosphere within the scene as apposed to the 'event' taking place and I think this is its down fall. It could do with something exciting happening within the light area or perhaps the characters posed in such a way it insinuates whats about to happen. I'd also liked to have added more detail the buildings in the foreground.

Pilot and Vehicle



I enjoyed this unit, I liked having to make two different designs converge with each other and carry the style across. I like the rendering of the plane and the stylised edge I have included in both pieces. 

I could have improved the sharks teeth (on the character) as they're not great considering its the main focus of the work.

Warrior

Inspiration from Dead Space subconsciously considering I didn't look at a lot of their original concept work and I haven't played the game! I enjoyed doing this piece although I think it lacks 'life' and definition. Need to work on my poses... 

New Wacom Inkling!

The girlfriend has bought me a Wacom Inkling which means I can draw digitally wherever I go and use Photoshop's layer system wherever I am. This was a quick sketch that I later coloured in when I got back to my Mac.

Environment Practice - Perspective



Character style concept & development

Going for a tribal design for my character on another module but felt this was relevant as this is a paint over of the existing 3D model. The end result was this :